Tools Programmer - Great Opportunity
Company unspecified (job is advertised through an agency)Our client is a leading developer, publisher, and marketer of interactive entertainment software. Their videogames are available for play on all major videogame platforms including the Playstation3 computer entertainment system, Xbox360 video game system from Microsoft, Nintendo Wii, and Nintendo DS.
Job title: Tools Programmer
Role:
The Tools Programmer is responsible for creating, improving and maintaining the studio’s content creation toolset. The role will involve working closely with designers and artists to gather requirements, design, implement, test, and roll out tools which meet or exceed their expectations
Responsibilities:
•Design and implementation of tools within the advanced technology group
•Maintenance of the existing Unreal Engine based toolset
Requirements:
•Good Bachelors degree in a relevant subject (Computer Science, Physics, Maths)
•3 years commercial experience with GUI based tools development
•Proficient in C++•Demonstrable problem solving skills
•Good communication skills
•Experienced with technical design and documentation
•Knowledge of software engineering best practices
•Ability to write clear maintainable portable code
•Enthusiasm for on-going learning and development
•Good self-organizational abilities
•Self motivated and ability to work with minimal supervision
Additional Skills:
•Unreal engine and/or UnrealScript experience.
•Knowledge of Xbox 360 or PS3 console development.
•Experience with 3DS Max, Maya or Motion Builder plugins.


