15:28 Sunday 14th March GMT
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Multiplayer Systems Designer - Unannounced Title

Company unspecified (job is advertised through an agency)
San Fancisco, USA
Excellent

Multiplayer Systems Designer

A dedicated, passionate and personable Multiplayer Systems Designer is needed to join an exciting unannounced project. As a Multiplayer Systems Designer, you'll be in charge of taking high level goals and translating them into game systems and moment-to-moment experiences.

You'll need to think on your feet during heated brainstorming sessions, drill down for detailed documentation and possess the technical acumen to dive in and hook it all up yourself when necessary. You'll also need a strong understanding of multiplayer gameplay, online communities and gameplay balance to keep a holistic view of how it all fits together when the rubber meets the road. A bit of a jack of all trades, if you will.

RESPONSIBILITIES

•Primary ownership for the design, prototyping and fostering of one or more multiplayer gameplay systems, including scoring rules, game modes, matchmaking, lobbies and community features

•Lead, coordinate and participate in collaborative, interdisciplinary sub-teams to implement and balance game features from initial design to final polish

•Author, revise and provide feedback on internal design documentation, including feature specifications and implementation guides

•Continually iterate, balance and tune features and gameplay based on feedback from design leads, QA and teammates

•Organize and facilitate playtesting sessions, then generate reports and action items based on the feedback

Education / Experience:

•3+ Years of game development experience

•One shipped multiplayer title

•Previous experience with gameplay scripting or programming languages

•At least one shipped title in the current generation of consoles

•Experience with Xbox Live and/or Playstation Network implementation and standards is a plus

Skills

•Superb written and oral communication skills

•Strong ability to deconstruct high level gameplay systems and creative direction into specific technical details, features and tasks

•Ability to work and lead in a highly collaborative, interdisciplinary, iterative environment while delivering under deadlines and time constraints

•Exhaustive knowledge of competitive multiplayer products and industry trends

•Ability to learn new software tools and technologies.

•Previous experience with Unreal is a plus.

This job was listed at Interactive Selection
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